MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

{
    "batchcomplete": "",
    "continue": {
        "gapcontinue": "Shani",
        "continue": "gapcontinue||"
    },
    "query": {
        "pages": {
            "31": {
                "pageid": 31,
                "ns": 0,
                "title": "Robotality",
                "revisions": [
                    {
                        "contentformat": "text/x-wiki",
                        "contentmodel": "wikitext",
                        "*": "Robotality is an independent game development studio which was founded in co-operation with Nia Schmidheiny at the beginning of 2013. Their headquarters are in Germany, however they work with people from all over the world.\n\n==History==\n===Early history===\nRobotality arose from The Grey Studios, a little side project of the two brothers Stefan (code/game design) and Simon (art/business/game design) Bachmann that they started in 2011. They took part in several game jams during this time and released a few small games, like My Little Dungeon, Towers of Rage and Pixel Towers. Sometime in early 2013 after the insolvency of Simon's previous employer, Reakktor Media, the two decided to start making games together full time under a new name Robotality with the goal of creating the sorts of games they truly love. Thanks to the support of Nia Schmidheiny, they were able to begin working on Halfway in March 2013.\n\n===Halfway===\nDaniel Ludwig joined the team full-time in the beginning of 2014. Halfway was finished after a development period of about a year and was released successfully on July 22, 2014 on the Humble Store, as well as on Steam with Chucklefish as a publisher.\n\n===Pathway===\nAfter the release of Halfway, Robotality began working on their follow-up strategy game [[Pathway]]. In 2015, Stephan Naujoks joined the team as a game designer and writer to work on [[Pathway]].\n\n===Wargroove 2===\nRobotality joined forces with publisher Chucklefish to develop [https://wargroovewiki.com/Wargroove_Wiki Wargroove 2], which released on October 5, 2023."
                    }
                ]
            },
            "196": {
                "pageid": 196,
                "ns": 0,
                "title": "Rose",
                "revisions": [
                    {
                        "contentformat": "text/x-wiki",
                        "contentmodel": "wikitext",
                        "*": "{{Infobox_Character\n|name=Rose Sheffield\n|portrait=Portrait_Rose.png\n|role=American Adventuress and Mystic\n|pro= can be either close quarters with knife & pistol or ranged support with a sniper rifle\n|con= low endurance, lack of defined role \n|armor=12\n|brave=2\n|vit=3\n|wil=2\n|dex=3\n|agi=3\n|int=4\n|rfx=3\n|end=1\n|skills={{skill|Sniper Rifle}} {{skill|Pistol}} {{skill|Knife}} {{skill|Light Armor}}\n|perks=Forbidden Lore\n|health=50\n}}\n\nRose is an unlockable character. You must complete an adventure with only female party members; you can either exclude males from your party requiring you to unlock two from: Brunhilda, Annabelle, Leonara and Shani first to meet the 3 party member minimum or only a female survives the final mission. e.g. Natalya if no other female has been unlocked.\n\n\nThere is no obvious mention in the notes as to whether her & Jackson Sheffield are related in any way or if the surname was recycled by the developers.\n\n\nTo reflect the fact she will generally be the fourth female to join the party, her starting equipment is a Level 3 common pistol (33-37 Damage, 6 Bullet Clip) and a Level 2 common Knife (21-26 Damage). She wears Level 2 light armour. \n\nIn hard-core mode she comes with a level 1 pistol and level 1 knife, whilst wearing level 1 light armour.\n\n\nRose is a versatile fighter able to use a sniper rifle, pistol or knife. Due to this she lacks the ability to unlock anything other than the simpler weapon upgrades. However this is useful in hard-core mode as you can use her a substitute sniper after having invested in pistol skills (damage & accuracy) and not see any difference in damage caused with the sniper rifle as her perks are range and magazine size for that weapon; the pistol upgrades are very significant, whereas the sniper rifle upgrades are not crucial for effective sniping.\n\n\n==[[Perks]]==\n{| class=wikitable\n!Name\n!Description\n|-\n|'''Forbidden Lore'''\n|Enables alternative decisions that start where school learning ends and the gray area of mystical traditions begins.  \n|-\n|}\n\n==[[Skills]]==\n{| class=wikitable\n!Icon\n!Name\n!Description\n!Bonus\n|-\n|[[File:Skill_Sniper Rifle.png|center|link=]]\n|Sniper Rifle\n|Can equip Sniper Rifles. Sniper Rifles have the special ability Ambush, which fires at any enemy moving inside the ambush area during the next turn. \n|\n|-\n|[[File:Skill_Pistol.png|center|link=]]\n|Pistol\n|Can equip Pistols. Pistol have the special ability Double Shot, which allows firing of two rapid shots in one turn. \n|\n|-\n|[[File:Skill_Knife.png|center|link=]]\n|Knife\n|Can equip Knives. Knives have the special ability Bleed, causing the target to take additional damage in subsequent turns.\n|\n|-\n|[[File:Skill_Light Armor.png|center|link=]]\n|Light Armor\n|Can equip Light Armors. Light Armors enable the special ability Sprint. Sprinting allows to cover a much larger distance than a normal move. \n| \n|-\n|}\n===Skill Tree===\n{| class=wikitable\n!Level\n!Bonus\n!Type\n!Description\n|-\n| rowspan=1 |1\n|'''Healing Shot'''\n|Special Ability\n|Shoot a projectile at an ally. Restore 20% HP per turn for 3 turns. Does not require or consume supplies. Requires: x2 Bravery. \n|-\n| rowspan=2 |2\n|'''Dash'''\n|Special Ability\n|Move to an adjacent position up to 2 tiles away. Dash doesn't trigger ambushes. Does not use any action points.Straigh line moves only. May make consecutive dash moves in one turn. Requires: 1x Bravery.  \n|-\n|'''Warning Shots'''\n|Special Ability\n|Warning Shots let you place a conical area to observe during the next turn. Any enemy moving in this area will receive a warning shot stopping their movement. Warning shots will not deal any damage. Requires: x2 Bravery.  \n|-\n| rowspan=4 |3\n|'''Knife Damage'''\n|Skill Specialization\n|Knife Damage +3\n|-\n|'''Pistol Damage'''\n|Skill Specialization\n|Pistol Damage +3\n|-\n|'''Sniper Rifle Range'''\n|Skill Specialization\n|Sniper Rifle Range +2\n|-\n|'''Light Armour Strength'''\n|Skill Specialization\n|Light Armour Strength +5\n|-\n| rowspan=3 |4\n|'''Agility Boost'''\n|Stat Bonus\n|Agility +1\n|-\n|'''Endurance Boost'''\n|Stat Bonus\n|Endurance +2\n|-\n|'''Willpower Boost'''\n|Stat Bonus\n|Willpower +1\n|-\n| rowspan=3 |5\n|'''Knife Crit Strength'''\n|Skill Specialization\n|Knife Crit Strength +14\n|-\n|'''Pistol Accuracy'''\n|Skill Specialization\n|Pistol Accuracy +8\n|-\n|'''Sniper Rifle Mag Size'''\n|Skill Specialization\n|Sniper Rifle Mag Size +1\n|-\n| rowspan=2 |6\n|'''Morale Boost'''\n|Special Ability\n|The target ally will receive a morale boost giving them +5 Agility this turn. Requires: 2x Bravery. This is only beneficial if the target ally has yet to move this turn, otherwise it is wasted. \n|-\n|'''Sudden Strike'''\n|Special Ability\n|When attacked in close range this character will perform a melee attack before the enemy attacker has struck. Requires: 1x Bravery. \n|}\n\n{{NavboxUnits|characters}}"
                    }
                ]
            }
        }
    }
}