Skills

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Skills enable characters to equip and use specific weapon types, armor types, and item types. Each Item type has a unique ability which is unlocked when that type is equipped.

Each character's skills can be viewed by clicking the 'Skills' button beneath their portrait inside the recruit window.

Characters have specific skills available by default, and many can add new skills - enabling use of new item types - through leveling up in the Skill Tree.

Weapon Skills[edit]

Weapon skills determine what weapon types a character can use in combat. The abilities which each weapon enables are offensive.

Icon Name Description Characters
Skill Knife.png
Knife Can equip Knives. Knives have the special ability Bleed, causing the target to take additional damage in subsequent turns.
Portrait Jackson.png
Portrait Baron.png
Portrait Pereira.png
Portrait Brunhilda.png
Portrait Shani.png
Portrait Rose.png
Portrait Le Fantôme.png
Skill Pistol.png
Pistol Can equip Pistols. Pistol have the special ability Double Shot, which allows firing of two rapid shots in one turn.
Portrait Natalya.png
Portrait Omar.png
Portrait Rose.png
Portrait Annabelle.png
Skill Assault Rifle.png
Assault Rifle Can equip Assault Rifles. Assault Rifles have the special ability Burst Fire, which allows targeting multiple adjacent tiles.
Portrait Jackson.png
Portrait Miguel.png
Portrait Omar.png
Portrait Leonora.png
Shotgun Can equip Shotguns. Shotguns have the special ability Blast, which damages all enemies within a cone.
Portrait Pereira.png
Portrait Omar.png
Portrait Dr Chandra.png
Sniper Rifle Can equip Sniper Rifles. Sniper Rifles have the special ability Ambush, which fires at any enemy moving inside the ambush area during the next turn.
Portrait Baron.png
Portrait Veduti.png
Portrait Georgette.png
Portrait Rose.png
Disintegrator Can equip Disintegrators. Disintegrators have the special ability Meltdown, which damages everyone in a straight line until stopped by a wall.
Portrait Bellamy.png

Armor Skills[edit]

Armor skills determine what armor types a character can equip. The abilities which each armor type enables when worn are defensive.

Icon Name Description Characters
Skill Light Armor.png
Light Armor Can equip Light Armors. Light Armors enable the special ability Sprint. Sprinting allows to cover a much larger distance than a normal move.
Portrait Natalya.png
Portrait Baron.png
Portrait Veduti.png
Portrait Georgette.png
Portrait Shani.png
Portrait Rose.png
Portrait Le Fantôme.png
Skill Medium Armor.png
Medium Armor Can equip Medium Armors. Medium Armors enable the special ability Low Profile. When Low Profile is activated, the character receives a temporary Evade boost of 40% in the current turn and during the next enemy turn.
Portrait Jackson.png
Portrait Natalya.png
Portrait Pereira.png
Portrait Miguel.png
Portrait Leonora.png
Portrait Georgette.png
Portrait Bellamy.png
Portrait Dr Chandra.png
Portrait Annabelle.png
Heavy Armor Can equip Heavy Armors. Heavy Armors enable the special ability Hunker Down. When active, all damage taken in the current turn and during the next enemy turn is reduced by 75%.
Portrait Omar.png
Portrait Brunhilda.png

Item Skills[edit]

Item skills determine what item types a character can use in combat. Item skills don't enable any additional abilities.

Icon Name Description Characters
Skill Medkit.png
Medkit May use Medkits. Medkits can be used to heal and revive people when they are knocked out.
Portrait Natalya.png
Portrait Leonora.png
Portrait Veduti.png
Portrait Georgette.png
Portrait Dr Chandra.png
Portrait Le Fantôme.png
Repairkit May use Repairkits. Repairkits can be used to restore armor.
Portrait Pereira.png
Portrait Omar.png
Portrait Leonora.png
Portrait Brunhilda.png
Portrait Bellamy.png
Grenade May use Grenades. Grenades can be thrown at a distance and cause area damage.
Portrait Miguel.png
Portrait Omar.png
Portrait Annabelle.png