Miguel

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Miguel Ignacio Caballero
Spanish civil war poet
Portrait Miguel.png
Information
+ capable as either rifleman or grenadier
- slow to gain experience, lower mobility
Icon Health.png
Health
60
Icon Armor.png
Armor Rating
15
Icon Bravery.png
Bravery
2
Stats
Vitality 4
Willpower 2
Dexterity 4
Agility 2
Intelligence 1
Reflexes 2
Endurance 5
Perks Intimidation, Anti-fascist
Skills
Skill Assault Rifle.png Assault Rifle Skill
Skill Medium Armor.png Medium Armor Skill
Skill Assault Rifle.png Grenade Skill
Thrown Range: +1

He's one of the six characters available when beginning the game in normal mode and does not need to be unlocked. His starting equipment is a Level 1 common assault rifle (25-35 Damage, 4 Bullet Clip) and a Level 1 grenade (19-32 damage). He wears Level 1 medium armour.


He is well suited for tackling the first two adventures due to the prevalence of Nazis. Compared to Jackson, Miguel is less mobile and possesses more defensive skills: warning shot, resuscitate and reaction shot. However he can also clear targets hidden behind cover more easily courtesy of the grenades.


Perks[edit]

Name Description
Intimidation Enables Intimidation event options
Anti-fascist Deals 15% bonus damage to Nazis

Skills[edit]

Icon Name Description Bonus
Skill Assault Rifle.png
Assault Rifle Can equip Assault Rifles. Assault Rifles have the special ability Burst Fire, which allows targeting multiple adjacent tiles.
Skill Medium Armor.png
Medium Armor Can equip Medium Armors. Medium Armors enable the special ability Low profile. When Low profile is activated, the character receives a guaranteed evade on the next attack in the current turn or during the next enemy turn.
Skill Grenade.png
Grenade May use grenades. Grenades can be thrown at a distance and cause area damage. Each use of a grenade reduces supplies by one. Throw Range +1

Skill Tree[edit]

Level Bonus Type Description
1 Warning Shots Special Ability Warning Shots let you place a conical area to observe during the next turn. Any enemy moving in this area will receive a warning shot stopping their movement. Warning shots will not deal any damage. Requires: x2 Bravery.
2 Grenade Damage Skill Specialization Grenades Damage +4
Assault Rifle Crit Damage Skill Specialization Assault Rifle Crit Damage + 12
Assault Rifle Crit Chance Skill Specialization Assault Rifle Crit Chance + 12
3 Resuscitate Special Ability Revive a downed ally and restore 10 hp. Does not require or consume supplies. Costs 1x Bravery
Sucker punch Special ability A mighty punch pushing an enemy 2 tiles. Will cause additional damage if the enemy is pushed into a wall or other units. Requires: 2x Bravery
4 Agility Boost Stat Bonus Agility +1
Dexterity Boost Stat Bonus Dexterity +1
Willpower Boost Stat Bonus Willpower +1
5 Grenade Range Skill Specialization Grenade Range +1
Grenade Armor Shredding Skill Specialization Grenade Armor Shredding +4
Assault Rifle Accuracy Skill Specialization Assault Rifle accuracy + 6
Assault Rifle Damage Skill Specialization Assault Rifle Damage + 4
6 Reaction Shot Special Ability During the next turn this character will perform a counterattack on the first enemy that is attacking them Requires: 1x Bravery.
Headshot Special Ability If the attack is successful, the target will be killed instantly. You may only target already injured enemies with this ability. Requires: x2 Bravery.