|Agent Georgette Remy
Belgian Secret Agent
|+ Excellent sniper, finds more ammo.
|- Low movement range and max health
|Sixth Sense, Shadow, Cautious
|Sniper Rifle Skill
|Medium Armor Skill
Georgette is an unlockable character. You have to kill 10 enemies with the sniper Ambush special ability in order to unlock her; taking Baron on a couple of adventures is a quick way to unlock her. The other two potentially available snipers also require unlocking.
Her starting equipment is a Level 3 common sniper rifle (28-32 Damage, 3 Bullet Clip) and a Level 1 Medkit (+30HP damage). She wears Level 2 medium armour.
Of the 4 possible snipers, she has the highest dexterity but offsets this with abysmal Agility and Vitality. As a sniper she relies on extra long range basic damage and better accuracy at targets behind cover over the critical hits Baron is capable of. She is best used as a defensive sniper - reaction shot, warning shot, bait and to a lesser extent headshot. The only person she is likely to heal routinely is herself, as she can't keep up with a high mobility party.
In hard-core mode she comes with a level 1 sniper rifle, level 1 medkit and wears level 1 medium armour.
|May use Shadow Event Options
|May use Sixth Sense Event Options
|Finds more Ammo
|Can equip sniper rifle. Sniper Rifle have the special ability Ambush, which allows firing the first enemy that enter the area of the ambush.
|Can equip Medium Armors. Medium Armors enable the special ability Low profile. When Low profile is activated, the character receives a guaranteed evade on the next attack in the current turn or during the next enemy turn.
|May use Medkits in combat. Medkits can be used to heal and revive people when they are knocked out. Each use of a medkit reduces supplies by one.
|During the next enemy turn, this character will perform a counter attack on the first enemy to attack them.
|Sniper Rifle Damage
|Sniper Rifle Damage +3
|Sniper Rifle Accuracy
|Sniper Rifle Accuracy +10
|Sniper Rifle Mag Size
|Sniper Rifle Magazine Size +1
|Concentrating restores 1 bravery point for this character.
|Throw a bait that attracts dogs and zombies in the effect area for one turn. Requires: x2 Bravery.
|Sniper Rifle Range
|Sniper Rifle Range +2
|Sniper Rifle Damage
|Sniper Rifle Damage +5
|Medkits Heal Amount +8
|Sniper Rifle Armor Shredding
|Sniper Rifle Armor Shredding +3
|Warning Shots let you place a conical area to observe during the next turn. Any enemy moving in this area will receive a warning shot stopping their movement. Warning shots will not deal any damade. Requires: x2 Bravery.
|If attack is succesful, the target will be killed instantly. You may only target already injured enemies with this ability. Requires: x2 Bravery.